I know, most people are too fast for the level content currently out. But is all this mindless, stupid and annoying energy burning quests necessary? It really kills the fun in the game. Examples? You may know the 'narrow passage', a subrealm for traversing in the next bigger realm entity. So you do the quest and the log sends you downt the narrow passage. At the end you find a door to the next realm, unfortunately one level higher than the last one. Not bad you might think, but in the narrow passage are no monsters. So you have to go back the whole line and level up, then come back again. Stupid i hear you say? No, not enough: Once you successfully managed (with severe swearing) to pass the narrow passage, you end up in another small realm with the quest location. Talk to the guy - go further, and advance to the next realm. Oh - once more a level cap. Once more no monsters to level there. Once more to go back, this time 2 levels...
Guys, you serious about this??
Ok, been there, done that. The next quest is a peace of cake, not worth mentioning. But the next two - once more energy wasters, and dumb ones: First you have to know the rough structure of levels there; L36 is connected to L37, L38, L39 and L40 (wich is currently still radiated...). So finishing the lame L36 quest you go to L37, level up and go back to L36 then L38. There you find a quest which states roughly "...you are surrounded by tachysomethings, go kill 15 and youre done...". Funny thing: the local monsters are not the tachythingies but something very different. The tachythingies can be found back in Level 37. So once more back and forth, back and forth.
Another example? Next quest. You have to repair some sewers or so, and in the mission text it states: "... Begin with the pipe North-West of here,...", but when arriving there you can do nothing. Thankfully i found a hint to the right one (Sylen). Stupid, eh?
If you feel the same and want to share your frustration let me know...
3 Comments
Hi all you out there, Yep, we did it again: more investments in the form of new members slots. We offer currently a home for 25 members, of which at the time of this posting 21 are occupied. Great times, and i think with 25 permanent members we will have reached the final members count. Not trying to get the biggest faction, but the best. Yes, the best. Maybe not in terms of XP or what, but in terms of overall game experience. We will stay the tight group of players we are now, focussing not only on the sheer numbers of the game, but on the fun aspects. For some its leveling, for some its communication. For all its Red Cell! Yes, now we also have item tagging! Quite expensive, but i hope its worth the investment in further smoothing our handling of fluxed gear. And since we are at this topic, namely upgrading, we also installed a Faction Advisor. This tool offers the ability to have closer look at the financial situation of the alliance without the need of torturing googlespreadsheet or excel like hell ;). On a personal note - new levels came out, great! [rant] After the influx of all the new members the first big promotion day is over. Overall only two Initiates have been rejected (kicked) and one stayed at Initiate level. The others were promoted to full Members of Red Cell! 14 out of 15 spots occupied in Red Cell. Our recruiting drive is now stopped, and we will see how the current Initiates perform. After the consolidation phase where we will check the initiates we will see if we start another recruitment drive or if we upgrade to more member slots. Mkay guys im annoyed. I made a lengthy post with all that informative stuff and so on, only to get notified that it got lost in transmission. Probably the failure of my WLAN (god, how i hate it...). So - if you are going to write some articles, do it at your desktop... Yep. Thats the initial post. Just made at the end of creating this page. I hope you get the info you need and like the reading found here. If you have issues with the content let me know. |