A guide on how to best play the game by fred123qwe by fred123qwe on Sun Feb 22, 2009 8:17 pm

Ok guys, here is a little guide on how to play the game most effectively. It may seem basic to some more experienced guys, but this is mainly aimed at the new initiates. So here are the twenty golden rules.


1) Always make sure that you have been buffed with the buff Data Processor. Lots of guys have this buff in Red Cell, and I'm sure they would be more than happy to give you one. It gives you 10% more experience per kill so its really worth it. And even if no-one is online, buy it off someone, its still worth doing.

2) Also, some missions make you find items and extract the components from them. To make this a lot quicker, ask someone for the Find Item Buff and the Salvage Buff. I have both, and a few other guys have them too, so just ask!

3) Use the faction gear! It's there for a reason - so everyone can use them and do better. Just ask one of the Agents or Members to recall their items if they have it equipped and are no longer using them, or take whatever is in the faction store. Always make sure you repair it to 100 though or you'll get fined.

4) When you're hunting, make the most of it by hunting in the right places. First, check around the repair centre and see if there is a decent amount of monsters. If there is, hunt there, as it means there is less walking backwards and forwards between the repair centre. If not, the most likely place to find the monsters is near the edges of the map. It takes longer to walk back and forth, but there is usually a great deal more monsters in these areas and will make levelling up faster. Also, try to plan how to spend your energy a bit. So If there is a mission in an area, keep killing monsters on the way to places and do the mission at the same time, but when on your way back to the repair centre, make sure you have some durability left to kill monsters on the way back, that way you won't waste as much energy.

5) Do the missions. Not only do they give you experience, they give you skill points which is very useful. Don't do what I did and leave some out - I had to go back and do them, wasting a whole day of hunting! But if you really can't do some of the missions, like the hunter killer one's, you can skip it out and come back later, but it is advised to do the missions especially the one's that give you Skill Points.

6) If you have buffs, sell them! Your only losing 10 energy, and you can make 500 credits or more. I myself have made over 4000 credits from selling buffs, so you might as well! When selling buffs, don't sell them if you have less than around 100 - 200 energy, because if you have less energy than that your probably regaining energy and you don't really want to be wasting energy at this point. But if you have all your stamina and your not in any hurry to get through a level, you can always sell your buffs and make some credits.

7) Spend your skill points on the right things, these are the best choices early on: Data Processor, Find Item, Salvage, and in the healing buff for each class (is very useful, will save a trip to the repair centre every couple of times, all you need is 1 point on this and you'll get 10 health per buff on yourself).

8.) A tip on how to make FC's (Flux Crystals) - When your in an elite area, have find item activated on you, so if you happen to come across an elite, there is more chance of getting a drop, and each elite drop is worth about 5 FC's!

9) I would spend most of your FC's on getting more max energy. This is an essential part of the game, especially later on when you are a higher level. The other thing that would be useful to get would be to buy extra backpack spaces with FC's. This will come in handy for storing items, mission items and other things.

10) If you have no problems with wasting credits, then a good idea is to be killed on purpose by monsters and this will send you straight back to the healing centre, and the repair centre is generally next to it. Sure you lose some credits (around 2000 at about level 20) and some XP (much less) but it will save you energy if your trying to get through a level efficiently.

11) Don't waste Evolution points on Armour or Defence: The most common use of evolution points is either a ratio of 3:1 of Damage to Attack, or 2:1. Also, make sure you have at least 20 points on Health, it is needed from about levels 40 plus!

12) Another thing I wouldn't waste is your free reset of skill points. It is very useful to have, as if you need different buffs or you realise that your class isn't the right one, you can change. It's just a waste if you use if early on (like I did, what a waste!). Learn from my mistakes!

13) In the missions where you need the drops from monsters, very often people are offering to give away there's for free. So just take it, it's a bargain. They simply want to get rid of the drops, as they have no further use of them. It's a nice way to do missions fast.

14) As soon as you have levelled up, move straight onto the next place (if you have finished the mission) that way, you won't be getting less experience for each kill. Also, if you don't know where the next area is, here is a good site that helps immensly: http://wyvernofvalk.forumotion.net/game-chat-only-f1/wyverns-travel-map-t19.htm

15) Here's a key one: Download Firefox, and then the Greasemonkey Add on. It will speed up Hunting tremendously, because it allows you to hit multiple targets at once (just like in FallenSword). Back when I had about 600 energy, it would take over an hour, but now, even though I have 1400 energy, It only takes 30-45 minutes. Its a must. All you need to do is Google Firefox, download it, then google 'greasmonkey add on' and download that. Easy! Another option is to download the OhNoes Firefox Plugin (see bottom of page, note - you need Firefox as well). The links are all at the bottom of the page if you can't find these sites.

16) When you have run out of energy, don't wait for your next load of energy, because it's less efficient hunting with 10 chunks of 50 energies, than 1 big hunt with 500 energy. Save it up and use all your energy at once.

17) Do your credit deposits at the end of hunts, when you should have more credits. It' s also a good idea to deposit most days, as when you get killed (It happens quite a lot if your not careful) you lose about 2000 credits (at about level 30). So its better to put it in your bank, or the factions, where its safe.

18.) Its also a good idea to check the red cell forums and website most days, there is usually an important subject going on, so get involved.

19) Remember, having fun is what this game is all about, so if you get bored, just take a break from the game one day and come back fresh.

20) Remember, if you ever need help or are stuck on something, anyone is willing to help you.

So If you follow these rules, you should do just fine. (By the way I didn't mention anything to do with PPV because I'm not a big fan of it and don't really know anything about it, you can see from my amazing PPV rating of 903!)

Hope this helps.

-fred123qwe

Ohnoes add on:
http://ohnoes.izfree.com/index.html

Firefox add on:
http://www.mozilla.com/products/download.html?product=firefox-3.0.5&os=osx&lang=en-US

Greasemonkey add on:
https://addons.mozilla.org/en-US/firefox/downloads/file/30326/greasemonkey-0.8.20080609.0-fx.xpi

SS2 Helper (note you need Greasemonkey to run this)
http://fallenswordhelper.googlecode.com/svn/trunk/sigmastormhelper.user.jshttp://fallenswordhelper.googlecode.com/svn/trunk/sigmastormhelper.user.js

 

To make a short story even shorter: no promotions this week, and a few kicks because of inactivity. Further more NaomiAzzet decided to stop playing SS2 and internet games alltogether so she left us. Fortunately Lubo took over her job handling the medals. Good Luck to you.

 

  Faction store and recalling by DrgnMastr on Sat Jan 31, 2009 8:08 pm (taken with permissions of the original author from the internal RedCell forum)

Most Factions offer a Faction Store for common storage. The store usually shows items that are available immediately, but it is often NOT the complete inventory of Faction equipment.

The purpose of this text is provide a short tutorial on how to maximize the use of the Faction Store and ALL the available faction inventory.

Nomenclature: Commands to be clicked will be placed in <...>. For example, <Faction> would imply to click on the word Faction.

1. Start by clicking on <Faction> to the left of your window. This will open the hierarchical faction menu.

2. Click on <Manage>. This opens the Faction Window, which has several parts. For the sake of this tutorial we will be focusing on the "Faction Store" at the bottom right of this pane.

The Faction Store has five basic click-able areas, each will be covered a bit later:

[Manage] = To store an item from your backpack in the common faction storage.
+ = LOCK or TAG an item in the Faction Store.
- = UNLOCK or UNTAG an item in the Faction Store.
! = REPORT on Faction Tagged inventory and RECALL an Item for personal use. (Most important, please see < ! > in the Commands Section, below.)
Item Boxes = Takes that item to your backpack
The Faction Store and the Inventory Listings are for the benefit of the whole faction. By using these tools effectively, one has access to equipment that one often cannot afford to create or purchase. Most of the Equipment have come from donations by faction members as they gather equipment of their own at higher levels. However, the faction tries to have some very good equipment available for all faction members.

In general, equipment is faction tagged (or locked). In other words, the equipment now belongs to the faction:
• can be used by members;
• can be recalled from other members as required; and,
• can't be sold by anybody before it is untagged.
That is, if you have a tagged item you can't sell it, nor can you give it away to a non-faction player...

The basic philosophy is:

Before your hunt, look at the equipment report and the faction store, and select the items best suited for your current level and class.


Recall only those that you will need for your hunt. You are looking for weapons that cause the maximum damage for your level, and the best armour that you can find. Don't hesitate to recall an item printed in grey (i.e., in a backpack) from a higher level player at any time. However, the ones in bold green are equipped, and should only be recalled if the player if off-line. (Most important, please see < ! > in the Commands Section, below.)


Before you have completely depleted your energy and sign-off, make sure that the items are all repaired to full level (100/100). Failure to repair Faction items is a breech of Faction rules, and is subject to reprimands.


REFERENCE

Assuming you have the Faction Pane open (<Faction> + <Manage>) and are looking at the bottom left of the pane, that is the Faction Store. Each command will now be covered in detail.


PRIVILEGES (Faction Specific):

The following ranks are Red Cell Faction specific, and have increasing privileges:
On Probation
Initiate
Member
Agent
Sentinel
Agent in Command (AIC)
Faction Founder (FF)
COMMANDS:

In the list of commands, that follow, the minimum required privilege level will be noted by the command.

< [ Manage ] > -- Member+
The [Manage] function allows one to store one or more items from their backpack in the common faction store. One can only store as many items as there are free boxes in the store. By clicking on [Manage], another window opens up, with check boxes beside your backpack items. Click in a check box (or more), and then click on <Store Selected>. The checked items will be transferred to the faction store.

< + > -- Agent+
The "+" function allows an item in the Faction Store to be locked (or Faction Tagged). A tagged item now belongs to the Faction, and can be tracked as to who has it, and recalled for use by another person. There is a cost with tagging an item, but this comes from the faction bank. It is strongly suggested that any crafted, fluxed, or augmented item to be retained by the faction be immediately tagged after inserting it in the faction store. It is also suggested that one checks with the armorer (currently the AIC) to see if the item is desired by the faction.

< - > -- AIC and FF only
The "-" function allows an item in the Faction Store to be unlocked (or untagged). This frees up the item to be sold or have augmentations done to it. Normal members will NEVER use this function.

Item Boxes -- Initiates+
Clicking on any item in a boxes transfers it to your own backpack, so that you can use it or store it.

< ! > -- Member+
**************
This is probably the most important section of the whole document. By clicking on "!", one is presented the equipment inventory owned by the faction, and who is either using it or storing it. The list is displayed alphabetically by group member, showing which items each group member has, and whether it is equipped or just stored.

Items in Bold green text indicate the item is currently equipped (or worn) by the player.
Items in gray text indicate the item is in the person's backpack.

If the item is GRAY, it can be recalled anytime.
If the item is GREEN and the user is OFFLINE, it can be recalled.
If the item is GREEN and the user is ONLINE, prior consent must be given before it can be recalled.

By clicking on any item, that item is immediately recalled to the Faction Store, assuming there is an empty box to receive it. If there is not an empty box, then nothing happens. Once the item has been recalled to the faction store, it is available for anyone to transfer it to them, by clicking on the item.

After your hunt, and before you have run out of energy or leave, please stop at a repair centre, and repair all faction items to full 100/100 capability. THIS IS REQUIRED so that the next person that needs the equipment doesn't have to repair it before using it. After all, the damage on the equipment happened on your hunt. If one is offline and the Faction Equipment is not at 100/100 durability, it is considered an infraction.


**********
In summary, the Faction Store and Inventory are probably the greatest benefit to an individual player belonging to a faction. Used properly, it allows one the loan and use of some of the best equipment around, while hunting and levelling.


POSTSCRIPT:

The Red Cell Faction, maintains a Faction Spreadsheet which contains three sheets, selectable at the bottom of the window:

Rank Permissions shows the privilege levels and tax rate for each of the ranks.

Faction Gear is a list of the Red Cell Equipment with specifics on level, bonuses, enhancements, and resistance.

Faction Item Misconduct is where all failures to repair Faction equipment are noted, with the assigned reprimands.

DrgnMastr

 

Ill keep this even shorter than the previous ones due to RL:

New Sentinels: -none-
New Agents: Mr Dorian, Mantodea
New Members: th3crims
New Initiates: viper4683, KierPier, japanai
On Probation: Nitron, rygon, Natemck

On the medals: It seems hard to find some reliable artists (and thats the nicest way to say it...). Yeah, some articles are finished and i will post them here in this blog as well. Have a look and leave your comments...

 

Yesterday was the day for the promotions and demotions. Ill make it short again:
New Sentinel: NaomiAzzet
New Agents: hypergrave
New Members: deepthyman, Ariapro, Mantodea
New Initiates: glame3000
On Probation: Caseygun
Leaves: Crast, draggo

Hope i got you all ;).

If you have read carefully the last few promtion texts you will have noticed that we have now a new rank - Sentinel. This was planned for the last few weeks now. On the ranks page it is allready implemented, but now with the first ones chosen the work can start for the Red Council. More on the leadership structure can be found there under the ranks section.

While the daily business seems to go on like always in SS2 (subleveling and waiting for content...) we have some projects going on in our forums, mainly dealing with introductions to some facettes of the game. The first one is written by fred123qwe (basic introduction with tips for the newcomer) and a more specialized text from DrgnMastr (covering the handling of the faction store and recalling). I hope we can publish some of these texts here in the blogs...
-Nestor-